Quote:
Originally Posted by target4cactus
-- there is a getPart(???) function in each object. Is that the one?
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Yes, but there is a significant difference between Alice 2.x and Alice 3.0. In 3.0, the inheritance/encapsulation principles of OOP are really followed (and will need to be explained to students). Hence, when you are working with an object, only the parts of the object itself are available on the pull down menu. To work with multiple objects, you need to be working on the scene.
So far, the only trouble I've had has been that some of the pull down menus are too small to display all of the body parts. This only affects you if you are using fairly complex objects.
Running on an XP machine with 2G memory, I do get occasional crashes - but none that I've traced specifically to the getPart menus and operation.