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Sick Map, could someone convert from Sketchup?
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Centuri0n
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Arrow Sick Map, could someone convert from Sketchup? - 07-11-2012, 09:43 PM

i made a pretty cool map for use with my rpg, i could really use some help converting because my computer doesnt allow me too

thanks to anyone


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Default 07-11-2012, 11:01 PM

Link?


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Default 07-12-2012, 11:20 AM

i'll post it, but its really big and i didnt know if the objects had to be a certain poly size?


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Default 07-12-2012, 02:25 PM

Sorta.

Rule of thumb is 10,000 polys or less, but I've seen people go higher.


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Default 07-12-2012, 09:34 PM

ok, well mine is pretty much massive haha


Current Project: NEW ERA
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Default 07-12-2012, 09:36 PM

Attached Images
File Type: jpg map map.jpg (90.6 KB, 35 views)
   
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Mr Kidnapper
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Default 07-13-2012, 02:19 AM

In that case the scene needs to be cut into subobjects.
Theoretically the .ASE format can support an infinite amount of polys, but each subobject only supports ~10,000 polys.
Chop the map in an organized fashion into elements—say "River", "Circle Wall 1" "Ground", etc, and convert them into the .ASE format. In the case of Sketch-up there are a few solutions, such as converting to .OBJ and using another program to convert to .ASE, or install a script plugin for direct conversion to .ASE.
   
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Ahhhhh
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Default Ahhhhh - 07-13-2012, 11:59 AM

that makes alot of sense, thanks for your help


Current Project: NEW ERA
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