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Lab 2: Getting Loopy
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JRYoung
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Posts: 6
Join Date: Dec 2013
Location: Dallas, TX
Default Lab 2: Getting Loopy - 12-26-2013, 10:46 AM

I've become pretty accustomed with which method i need to use and at what time to use it. To push myself, if i am asked to create a world where a user is asked to input something i try to include a "play again" clause to it. At first it was weird trying to figure out how to use the "yes or no" buttons, so i kind of stuck to using the ask a string and trying to guess every input from a user and send it through a while/if/else statement. But i must admit, i'I've become quite attached to those "yes or no" buttons.
   
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