you could make an instructions thing by using a billboard. as for making a random number math generator, it would be extremely hard to make...mostly because for as long as i've seen alice, i've never seen a plus minus multiply or divide function anywhere. you would have to program them all yourself (very time consuming)
i've never seen a plus minus multiply or divide function anywhere...
You have to use the drop down math option for setting values. Slightly cumbersome, but not too bad, and you can get fairly complex functions that way. I attached an example. It's very simple but I'm fairly sure you could set up a function with loops to do more complicated series expansions - and there are also the higher level "world" math functions available.
Ya, but the random number generator likes to NULL out when integers is on to, to solve this make it so
if variable.randomnumber.world >= 0 and variable.randomnumber.world <= 1
{
set world.int = 1
}
else if variable.randomnumber.world >= 1 and variable.randomnumber.world <=
{
set world.int = 2
}
Preceeding post certainly true - hope Alice 3.0 supports integers. I thought the question was how to make a math problem, however, which was what I was trying to address.
DrJim
i would like to make a game following the next requirements ??
i would like to make a game following the next requirements ?? -
04-26-2009, 01:24 PM
Your animation must be interactive, and your game must make use of some of the events available in Alice.
Your implementation must include at least 1 user-defined function, which makes use of parameters. At least 1 of these functions must be called twice, with different arguments.
Your implementation must include user-defined method, which makes use of parameters. At least one of these methods must be used twice, with different arguments.
Your implementation must make use of loop statements, and if statement.
Finally, your implementation must make use of an array.