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Taking Minecraft to the Next Level
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dubastot
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Default Taking Minecraft to the Next Level - 10-16-2011, 08:21 AM

Hey guys,

I spent 25 hours last week working on a Minecraft video for fun. I uploaded it to Youtube for the world to see. I hope this isn't considered advertising, but if it is, X can remove this thread.

Here is the link:

http://www.youtube.com/watch?v=OcuOKtvxOj8


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Default 10-16-2011, 11:47 AM

Not advertising. You're not making money on it.

Plus, you're a contributing member of the forums and not a robot, so even if you were making money on it, I wouldn't care. I doubt the forum-goers would care either.
   
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Default 10-16-2011, 03:23 PM

Quote:
Originally Posted by x2495iiii View Post
Not advertising. You're not making money on it.

Plus, you're a contributing member of the forums and not a robot, so even if you were making money on it, I wouldn't care. I doubt the forum-goers would care either.
Are you sure I'm not a robot?


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Default 10-16-2011, 09:24 PM

Robots would have better taste in electronics.

Hee hee hee.
   
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Default 10-17-2011, 07:58 AM

Quote:
Originally Posted by x2495iiii View Post
Robots would have better taste in electronics.

Hee hee hee.
-_-


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Default 10-17-2011, 09:15 AM

Ah.

Trolling aside.

That's actually pretty cool, dubastot.
   
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Default 10-17-2011, 03:38 PM

Thanks X. People are actually saying it is boring. Do you agree?


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Default 10-17-2011, 05:14 PM

How did you exactly do that?

It not boring, it looks like GTA if it were in mincraft. I'm thinking they though you were going to rob a bank or blow up a building or something.


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Default 10-17-2011, 06:53 PM

It could be more fun if there was more action on the streets.

Can you spawn a few monsters that walk around and only attack when attacked first, or maybe some more cart-riding people so it looks busier?
   
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Default 10-17-2011, 07:33 PM

Well, too late for all that now. Do you think if I removed a lot of the walking and shortened the video significantly it would be more interesting?

And I spent about 10-15 hours working in Adobe After Effects and Fireworks editing it. Then I imported it into Adobe Premiere and finished it with audio.


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