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zero00
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Default 07-20-2011, 06:23 PM

That's a great idea, but I already programmed the Juggler to do that. Not really sure about doing that twice...
Then again...

As for making Core Force come out of Urchin Force's remains, that's also a really good idea, but then one would ask "Why doesn't Urchin Force also use Core Force's attacks in addition to its own?"
Then again...

Actually, these are great ideas! I'll keep them in mind!


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-20-2011 at 06:27 PM.
   
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Bad News and Good News
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zero00
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Default Bad News and Good News - 07-24-2011, 03:33 PM

I've got some bad and some good news (mostly good, though)

Bad News
-I'm removing Urchin Force's Arms. They were too frustrating to get to get them to reanimate properly. I'll probably try making them work again though...

Good News
+Everything else about Urchin Force appears to be working fine. It can bounce around the screen, teleport, change size, and hurt you! It also still has its obscenely high amount of health!
+It also shoot bullets using the new upgraded Bullet Shooter (up to 20 bullets on screen)
+There is a possibility it could also use lasers. The long energy beam kind.

Good News (regarding the game)
+If someone in the Alice Community knows how to use the Alice's scripting feature or Arty's Scripting Tool and agrees to help me, there is a possibility for high score tables and the ability to save your progress to appear in the game.
+ A variety of weapon types are available. They are:
-Normal Shot
-Max Power
-Seeker Force
-Sword Force


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-24-2011 at 03:51 PM.
   
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Gravity Bend!
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zero00
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Default Gravity Bend! - 07-28-2011, 02:15 AM

Remember that Gravity Field I mentioned so time ago? I said that it may or may not bend your bullets away from it. Now it can! I think it looks pretty good!

Here is my Bullet Bending Experiment!
Attached Files
File Type: a2w organicstage.a2w (7.76 MB, 13 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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DensetsuNoKaboom
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Default 07-28-2011, 03:51 PM

Don't you just love being able to edit Alice worlds?

http://www.upload.ee/files/1533009/Kirbius.a2w.html


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Curtain Fire!
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zero00
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Default Curtain Fire! - 07-28-2011, 10:02 PM

ElectricKirby had sent me a PM once, regarding a game called "Mushihime-sama". It looks like this.

Well, through a little happy accident, I think I created a similar effect (though not nearly as extreme as in that video I don't intend to make it that extreme either.)

Every bullet you see in the picture is going in a different direction, and can also speed up unexpectedly (though, I probably won't make it do that)

@Densetsu Now, I think I need to add a Kirby Easter Egg in the game, somehow!
Attached Images
File Type: jpg capture71.jpg (11.2 KB, 42 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-28-2011 at 10:08 PM.
   
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Thumbs up 07-29-2011, 06:52 PM

That bullet bending thing and that bullet spraying thing are so so good. I must say - this is looking so professional and
super-BRILLIANT


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A New Stage?
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zero00
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Default A New Stage? - 07-30-2011, 06:15 AM

After reading Nighthawk's review of Sky Warrior, I had decided to try adding more stages to the game. After looking at a Japanese game, I was inspired to make this!

Before you play the Alice World, play this music while running it! (The music is a remix of a song called "Burn the Wind" in the game, Salamander)

Edit: Just had a thought. This stage could also be used a nice menu screen!
Attached Files
File Type: a2w Portal Transfer Effect Demonstration.a2w (6.76 MB, 7 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-30-2011 at 06:27 AM.
   
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Title Screens!
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zero00
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Default Title Screens! - 08-01-2011, 10:45 AM

I have created two title screens for the game.

Normally, I wait until the gameplay is completed before making the game "look pretty", but I wanted to share these. I personally prefer the second one!

BTW, Revolver Force is finished, and Urchin Force is mostly done (it just needs its attack patterns set up)!
Attached Images
File Type: jpg Sky Warrior Title Screen Beta 1.jpg (16.1 KB, 23 views)
File Type: jpg Sky Warrior Title Screen Beta 2v3.jpg (20.0 KB, 23 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 08-01-2011 at 10:49 AM.
   
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jediaction
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Default 08-01-2011, 12:10 PM

Sweet. I'm ready for a review!


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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Getting closer to completion!
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zero00
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Default Getting closer to completion! - 08-02-2011, 06:20 AM

Revolver Force and Urchin Force's attacks are complete!
All that's left to complete is the Juggler's Attacks! After that, I can polish up the game and add interesting features.

If anyone has any ideas for attacks that the Juggler could use, please post them in this thread or PM me!

Juggler Force is shown in the pictures below.
Ignore the fact that the player health is 1000-something in the pictures

Its attacks are currently...
  • Lasers (shown below, the lasers can also turned in any direction)
  • Firing Bullets (also shown in the 2nd and 3rd picture, they will be replaced with better looking bullets )
  • Ramming the Player (it is briefly invincible when it does this attack)
Attached Images
File Type: jpg capture90.jpg (13.4 KB, 14 views)
File Type: jpg capture89.jpg (13.4 KB, 14 views)
File Type: jpg capture88.jpg (13.1 KB, 14 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 08-02-2011 at 06:52 AM.
   
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