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On mouse over.
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legolizard
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Default On mouse over. - 07-12-2011, 08:23 PM

So I was overly bored and thought, "Hey I wonder if a on mouse over kind of thing would be cool." So here is my work so far now it is EXTREMELY glitchy mainly because I do not know how to make Alice determine the position of the window. Anyway take a look if you want,it really is pretty simple, but I would not use it until I get it to work.


Edit:So I narrowed down all the problems to only two. Now it works fine as long as you keep the window in the same position/size. To fix these problems what I plan on doing is using Arty-fishL's io tool so that I can read the Alice preferences file in the .alice2 folder check to see if the window is in the correct position/size. The only problem with this is that Alice may not automatically change it, and you may have to restart Alice completely.
Any other ideas would be very helpful guys.

Another edit: So I was thinking what if you did not customize the windows position to fit the box but rather the mouses position?


Yet another edit: So I have realized that a coordinate kind of system is just too fickle. However I am going to try one last idea. So I know it is possible to determine the exact color of a pixel under the mouse in java. So what if you could do it in Alice, then on mouse over would be a piece of cake!
Attached Files
File Type: a2w onMouseOver.a2w (181.1 KB, 8 views)


"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

Last edited by legolizard; 07-13-2011 at 04:11 PM. Reason: updating
   
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x2495iiii
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Default 07-13-2011, 06:48 PM

Cool stuff. A former member and I made one of these awhile back. Incorporate it into a game and I'll be impressed.
   
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