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jgtarheel
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Default 03-11-2009, 08:21 PM

Could you use the same programming aspect in this program to make it so that when the mouse clicks on the ground, an object moves to where the mouse clicked? Or is it out of Alice's programming capabilities......b/c i have tried for some while now.
   
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Ch0pStickS
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Default 03-11-2009, 10:13 PM

check out this thread
http://www.alice.org/community/showthread.php?t=2312
   
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JustasM
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Default 03-13-2009, 10:29 AM

Quote:
Originally Posted by jgtarheel View Post
Could you use the same programming aspect in this program to make it so that when the mouse clicks on the ground, an object moves to where the mouse clicked? Or is it out of Alice's programming capabilities......b/c i have tried for some while now.

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Originally Posted by Ch0pStickS View Post
Here is the result of the discussion on that thread:
http://www.alice.org/community/showthread.php?t=2330

Take note that the method there only works on an improvised 2D plane, as the mouse can only move in 2 dimensions. Although I am sure it would be possible to try and accomplish 3D mouse interaction, it is far beyond my capabilities.

Apart from the method that I use in my T.A.C.T. world (link above), you could also try using the mouse click method that is incorporated into Alice. Yes, it only moves to the center of objects, but you could try placing hundreds of small, invisible placeholder 'grid' objects(if your world isnt too large) to accomplish the task.
   
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Crossfire?
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TFG
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Question Crossfire? - 03-15-2009, 06:09 PM

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Originally Posted by Ch0pStickS View Post


hold enter and click on the crossfire to calibrate screen.
What "crossfire"?
   
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Ch0pStickS
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Default 03-15-2009, 06:18 PM

the red dot in the center of the screen
   
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Ch0pStickS
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Default 05-09-2010, 11:40 PM

Wassup forum
   
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x2495iiii
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Default 05-10-2010, 03:46 AM

Wassup Chopsticks! Good to see you again! How's life been treating you?

If you're still doing Alice stuff and you haven't tried anything new yet, go ahead and try Resident Penguin 3.1 or 3.5. That's my best work and your opinion would be pretty cool.

Some other notable stuff: zenteo's terrain builder and CS Map, wongwanchap's Panda Adventure (excellent graphics there), meirs' Mama program (just like Alice, but with pretty much every bug fixed and a bunch of cool new features), and, well, lots of other stuff but those are the ones that stand out the most in my mind at the moment.


(')>
   
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Dameria
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Default 05-10-2010, 05:29 PM

I don't know if you are really interested or not, but it pertains to this subject. I made a really simple mouse looking method that has just a little bit less lag than yours does, here it is and tell me what you think.

It is as simple as it gets, so there are probably some things that can be improved:
Attached Files
File Type: a2w lookTest.a2w (281.8 KB, 13 views)


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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jediaction
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Default 05-10-2010, 06:16 PM

Just look at my example...


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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dubastot
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Default 05-10-2010, 06:20 PM

That's a pretty good world Dameria. I think I could use this somewhere.

Edit: Which one are you talking about jedi?


I'm a web developer/ designer now.

Last edited by dubastot; 05-10-2010 at 06:23 PM.
   
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