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Dj Tech42
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Default 07-19-2011, 09:47 PM

Does it come up with an error or does it just not do anything?

Is it possible to open a project to copy the functions over so they work?


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840

Last edited by Dj Tech42; 07-19-2011 at 09:51 PM.
   
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room14
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Default 07-19-2011, 09:48 PM

do nothing.


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room14
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Default 07-19-2011, 09:50 PM

tried not() function with it and it works but if i invert the direction(left to right) it still does nothing..


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Dj Tech42
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Default 07-19-2011, 09:55 PM

I don't know much about debugging Alice, so I can't help you there. Do you want me to test what you have so far?


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840
   
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room14
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Default 07-19-2011, 10:05 PM

It's doubles up as a user control thing as well as an ai.


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Last edited by room14; 07-23-2011 at 08:22 PM.
   
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Dj Tech42
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Default 08-04-2011, 09:02 PM

I'm happy to announce that Alice 2.2 now works on my computer again! Thanks Alice development team! I can start working on this again.


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840
   
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Dj Tech42
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Exclamation 08-07-2011, 03:41 PM

My game is pretty laggy now. I was wondering if anybody could figure out how to make it more efficient.

Warning! This is a beta version of 7.0. It has many bugs and is very slow to run. Only download this beta if you want to look at the code and help figure out what is causing the game to lag so much.

7.0 adds:
-Mouse Control (Thanks to legolizard for the scripting.)
-Saving of Game Settings (Preserves settings so they remain the same when you run the world again. Thanks to arty-fishL's iOTool plugin.
Warning! The code in this game for saving hasn't been tested on Windows or Linux yet. It is recommended that you disable this feature or you probably will not be able to run the world. Details in the release notes on how to do this.
-Improved AI (not in this version. It will be coming in the official 7.0 release.)

Flight Simulator 7.0 Beta download:
http://dl.dropbox.com/u/9210692/Flig...7.0%20Beta.a2w

Beta 2:
-Jet engine sound for player's plane (Thanks to zero00 for showing me how to change volume of sound while the sound is already playing. Volume of jet engine changes with how close the camera is to the plane.)
-Fixed turning speeds (plane turned just a little too fast in the first beta)
-Shows how to use new mouse control in tutorial

Download:
http://dl.dropbox.com/u/9210692/Flig...20Beta%202.a2w


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840

Last edited by Dj Tech42; 08-07-2011 at 05:50 PM.
   
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legolizard
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Default 08-07-2011, 05:25 PM

That was really cool. Also and this may just be because I have a gaming computer, but your game worked perfectly. No lag, no memory leaks, nothing.


"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein
   
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Dj Tech42
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Default 08-07-2011, 05:52 PM

Quote:
Originally Posted by legolizard View Post
That was really cool. Also and this may just be because I have a gaming computer, but your game worked perfectly. No lag, no memory leaks, nothing.
Thanks. It still lags a bit on my computer (It's almost 2 years old now), so I'm going to look for ways to speed up the game a little bit by the final release of Version 7.


Flight Simulator with Dogfight Modes:
http://www.alice.org/community/showthread.php?t=6840
   
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dubastot
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Default 08-08-2011, 06:24 PM

Perhaps try reducing the number of if statements and loops.


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