Alice Community  

Go Back   Alice Community > Alice 2 > Works-In-Progress

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Sky Warrior - Gradius Style!
Old
zero00
Senior Member
 
zero00's Avatar
 
Status: Offline
Posts: 300
Join Date: Oct 2009
Talking Sky Warrior - Gradius Style! - 07-02-2011, 01:21 AM

Update: Sky Warrior Returns is on post 14!
Update: Sky Warrior 2 Beta on this post!
Update: Sky Warrior Multiplayer Test on this post!

I decided to take what i learned from my "Tenkan" project and apply it to Sky Warrior. The results were phenomenal!

1. Now, you can have up to 5 bullets on screen at once! That's 5x as many bullets as before!

2. Not only that, but I made the bullet shooting object independent of the ship! That means I can not only put the bullet object in different worlds, but also put multiple copies of them in the world! (and with great ease) I can now place them around the player's ship Gradius-style!

Here it is! Tell me what you think!
Attached Files
File Type: a2w attemplate_III.a2w (6.75 MB, 136 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 08-27-2011 at 01:44 PM.
   
Reply With Quote
 

Tags
bullets, gradius, multiple, option

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2019, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.