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Sky Warrior Returns Sequel Engine!
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zero00
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Talking Sky Warrior Returns Sequel Engine! - 07-07-2011, 06:38 PM

Just like Sky Warrior Returns, I'm releasing the progress I have done on this game.

====Controls========
Arrow Keys.......Move
Space..............Shoot
Enter...............Flip
Press 3...........Select Highlighted Power-Up

Test Controls
Aim the Option: Click on screen to disable movement. Use Left and Right Arrows to aim your Option (if enabled). Click Screen again to enable movement.

Revolver Force: Hold Q for Bullet Shooting. Press 1 for Spread Shot. Disable its LockonPlayer and press 0 for Classic Shoot!

Press 2 to blow yourself up.
===================

I'm having way too much fun with this game... engine... thing... so I'm releasing this engine.
Enjoy!
Attached Files
File Type: a2w gradius-like-part2-6.a2w (11.01 MB, 26 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-07-2011 at 06:42 PM.
   
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jediaction
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Default 07-07-2011, 06:59 PM

Review!!!

Feedback...

Pros:

Complete Sounds
Full Animations
Impressive gameplay and Music
Addicting
Options

Cons:

Hand gets tired of pressing after a while
The boss uses the same attacks over and over

Overall

98/100 by Chrome Games - VIDEO REVIEWD

This game was jaw dropping. Literally, my jaw was dropped the whole game. I was impressed with the menu then when the game started and it even changes!!!!!!!!!!!! The Graphics were to good for Alice. This is as good as Resident Penguin. If you use Artys World Loader tool so after your done with Stage 1 it goes to Stage 2, this game would be even a better score. My hand got a little tired after 5 minutse of shooting but the amazing gameplay kept me excited. I don't want to say anything is wrong with this game because this is one of the most impressive Alice games I have ever seen(even though I think Madden has the best looking games). Full working options to! This is just to amazing! This is one of the best looking games or the best looking game of today! Stage 2 will definatly be something to look forward to because you did such a good job with this one. THe walls got a little annoying because they just kept coming over and over again with no variation. The music and sounds were on key and perfectly placed and that gave this game so much atmosphere to it. The game definatly deserves the score and you should be proud about this. GOOD JOB!


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames

Last edited by jediaction; 07-07-2011 at 07:25 PM.
   
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DensetsuNoKaboom
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Default 07-07-2011, 07:33 PM



...



Now how to put a starship into Alice Fighters...not to mention doing it justice...


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Last edited by DensetsuNoKaboom; 07-07-2011 at 07:38 PM.
   
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arty-fishL
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Thumbs up 07-08-2011, 02:00 PM

Sorry I didn't get to this sooner,but here I am.
Very good ! As Jedi said in his video review, looks professional, as if it came directly from a Japanese games company. I liked everything about it.
I will say though, that it lacked in options compared to sky warrior and I found it a lot less challenging.


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A question...
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zero00
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Default A question... - 07-08-2011, 02:19 PM

I'm having a bit of issue with the game's design now. I don't think using the Gradius-style Selection Bar will help the game as well I previously thought. It just makes things for complicated, both for me and the players.

So my question is, do you think I should keep the Option (The Floating Gun-pod thing) in the game? If so, how can I give it to the player?


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
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legolizard
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Default 07-08-2011, 02:50 PM

How about as a reward for beating a hard boss or something. You could use Arty-fishl's "io tool."


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jediaction
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Default 07-08-2011, 05:04 PM

Quote:
Originally Posted by legolizard View Post
How about as a reward for beating a hard boss or something. You could use Arty-fishl's "io tool."
I mention it in my review. I think


Website: www.salokingames.com
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DensetsuNoKaboom
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Default 07-08-2011, 07:24 PM

I decided to change my edited version a bit...

http://www.upload.ee/files/1479029/Kirbius.a2w.html


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Bad/Good News Everyone
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zero00
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Default Bad/Good News Everyone - 07-09-2011, 12:31 AM

I have some good news and bad news.

Bad News: I've decided to remove the Option and Power Meter. It didn't fit the Sky Warrior gameplay and just simply made things far more complicated than they should have been.

Good News: A brand new boss is being created! Its "code-name" is "Juggler"! There is even a possibility of having 3 bosses in the next game! !
I'm also rebuilding the game, utilizing what I have learned from making the last game.


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389

Last edited by zero00; 07-09-2011 at 12:34 AM.
   
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jediaction
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Default 07-09-2011, 12:35 PM

I am ready. How was the video?


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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