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 Quick question if anyone can answer fast i'll be in your debt
 jbrown Guest   Status: Posts: n/a Quick question if anyone can answer fast i'll be in your debt - 05-14-2010, 04:29 PM Is it possible to make my character stay on the ground as i move it around maybe just hold it there like gravity???? I'm making a video and apparently it wasn't oriented right>
 dubastot Senior Member     Status: Offline Posts: 661 Join Date: Apr 2009 Location: Two Steps From Hell 05-14-2010, 05:04 PM Do you mean, if he falls off a cliff, he will fall down rather than stay in the air? If yes, then all you have to do is an infinite loop saying when the guy is a above the ground, he falls down. I'm a web developer/ designer now.
 Watsamax1 Senior Member     Status: Offline Posts: 155 Join Date: Aug 2009 05-15-2010, 12:54 PM Maybe set their vehicle to the ground. Or have them move up as they move down ___________________________________________________ Watsamax Industries Games Produced for Watsamax Industries Inc. 2010 Watsamax Industries: New York Watsamax@gmail.com http://www.facebook.com/profile.php?id=100001253371874#!/profile.php?id=100001253371874&v=wall http://www.youtube.com/user/Watsamax ___________________________________________________
 Dameria Senior Member     Status: Offline Posts: 978 Join Date: Sep 2009 Location: United States 05-15-2010, 01:07 PM I know what you mean, I have solved this problem in a few of my worlds before. Just create a cube and make it "move to" the camera. Then, make the camera vehicle to the cube. Now, for all of the methods that you made where the camera moves forward, backward, left or right, put the cube in place of the camera so the cube does all of those things. Make sure that the method where the camera looks up or down (if you have that) is the actual camera turning up or down and not the cube, every other movement though should be done by the cube. If this is just a movie though and not a game (like if you don't even have methods for keyboard keys to move the camera), and your problem is just that the camera is positioned at an angle, you can fix it by just setting the point of view of the camera to the "world", and then move it back to the position you had it in before without messing up the angle like you did before. Check out my best projects so far and please comment: Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548 Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408 Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725 Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301 Last edited by Dameria; 05-15-2010 at 01:10 PM.

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