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Arty-FishL's Community Objects
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Jones989
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Default Arty-FishL's Community Objects - 06-14-2011, 07:07 PM

I was using Arty-fishL's community object weapon the "splaser" and it came up with this error:

edu.cmu.cs.stage3.alice.core.Model[splaser][vehicle] -> edu.cmu.cs.stage3.alice.core.criterion.ExternalRef erenceKeyedCriterion
[SplaserPivot]

Then it asked me if I want to set all values to None.

Do you guys know what's wrong?

EDIT: Also while I'm at it, can anyone tell me or post a tutorial how to make realistic gunshots if you know what i mean.

For example, for a game, I want to use the Splaser to shoot enemies. Can someone tell me how to make a laser?

Thx in Adv.

Jones989


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Last edited by Jones989; 06-14-2011 at 07:14 PM.
   
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legolizard
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Default 06-14-2011, 08:26 PM

I have gotten a similar error before, all it has done for me is when I click the "yes" button it sets all textures to null.

To make a kind of "laser" effect I think you could use a tube or cylinder and when you shoot use the re-size method and click more and use the for "top to bottom."


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Last edited by legolizard; 06-15-2011 at 09:54 AM. Reason: typo
   
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ElectricKirby
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Default 06-14-2011, 09:45 PM

Actually, I've got a laser object with a sound to go with it, and a built in "fire" method.

Press and hold space to shoot.
Attached Files
File Type: a2w laserandgun.a2w (310.2 KB, 3 views)


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Jones989
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Default 06-14-2011, 10:22 PM

Thanks both of you! The Laser will be really helpful (ElectricKirby) and I will try your method (legolizard) and I will get back to you if it works.


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