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Custom rpg
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falcolobo
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Default Custom rpg - 10-24-2012, 10:08 AM

Hey, guys I'm back after a two year hiatus. Nothing to show for it, I've been hooked on FPS so no time to program.

A friend and I are going to fool around on Alice and make an rpg. Something simple.

This is test of the avatar in the FP format.

Arrow keys to move, A to attack, S to do magic.
Attached Files
File Type: a2w RPG WORLD.a2w (1.37 MB, 72 views)


("Falcon" - "on")+(Wolf(conversion.Spanish))
(Falco) + (Lobo)
=
FalcoLobo = falcolobo
   
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jediaction
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Default 11-28-2012, 12:54 PM

Quote:
Originally Posted by falcolobo View Post
Hey, guys I'm back after a two year hiatus. Nothing to show for it, I've been hooked on FPS so no time to program.

A friend and I are going to fool around on Alice and make an rpg. Something simple.

This is test of the avatar in the FP format.

Arrow keys to move, A to attack, S to do magic.
My advice, be very efficient in your scenery and programming. I attempted making an RPG once and the project failed due to the lack of power Alice contains. It couldn't handle all the object in the scene or the dialog windows. I have branching story paths and that completely crashed the game. That probably wasn't the reason, but there was a lot in the scene. Just make sure you are efficient with your coding and your use of assets.


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