Quote:
Originally Posted by legolizard
This is just an idea and it may not be mathmatically but what if you try something like...
Code:
while(object's distacnce above ground>some sumber)//This is the only part that I can think will cause problems.
}
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There are a few problems with this(though a good idea to use) it doesn't give a parabolic look, and using collision is kind of bad. but if you need the ability to move your character or ball before throwing, this is probably among your best bet
If you are stuck on a project, check out the tutorials I made here at this link:
http://alice.org/community/showthread.php?p=36778#post36778
There are lots of tutorials on it so far, including some youtube videos, check it out
Or..
Go to my youtube channel to check out my alice 2.2 tutorials I have there..
http://www.youtube.com/user/sfunk1992?feature=mhsn