Maybe some of you have seen them before. Here's how I got them:
I created a list of items, the list is called "itemsToSell." (I was doing a flea market game.) When an item is sold, I want to remove it from the list. So I created the following code:
remove item from position (first index of blender from vendor.itemsToSell) of vendor.itemsToSell;
Then I dragged that code up to the clipboard, and dragged it back in for when the user wants to buy the teddy bear. I dragged the teddy bear tile from the object tree in to replace blender, above.
When I did, I got a pop-up menu, image inserted below (I hope, I've never inserted an image before, I hope it works).
Now, I wanted to see what some of those things are, so I chose "teddybear.questions." I put a print under the statement, dragged in "what as a string," and then dragged in teddybear.questions. Well, teddybear.questions turns out to be "None." A little disappointing, but fun that I can do that. I may try out some others, but I'm actually trying to prep my class for tomorrow, so I probably won't. If anybody discovers anything interesting, please let me know!!
Maggie