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jediaction
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Default 10-08-2010, 08:35 AM

I looked at the youtube video. Nice game. needs a little bit of scenery work and this good get pretty popular. Make more Zombies!


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SirThorfinn
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Talking 10-13-2010, 03:08 PM

I think it works well for the current status but arrow keys for moving the camera is a little clunky. I like the blood effect when a player gets hit, Really cool.

Question: Do you mind if i use the blood effect in my games i really like it???


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Dameria
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Default 10-13-2010, 04:07 PM

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Originally Posted by SirThorfinn View Post
Question: Do you mind if i use the blood effect in my games i really like it???
I personally don't mind, as it does make a game more realistic, however I do know that many people in the community would have a problem with it.

If it blatantly in the forums rules that you cannot portray blood in the games, then you can't post it on the forums but you can most definitely post it wherever you are allowed to. If it does not say that on the rules, you can post it on the forums but put a ratings warning on the post. You can put in the title, or somewhere else that someone is definitely going to look at and read before downloading, something like "Rated M for violence, gore, (etc...)". That way at least people will be able to take their own moral stand as to whether or not to download it. Just don't use one of those ESRB rating pictures that are on real video games, because your game is most likely not rated by the ESRB, so that would be a lie.

Another option you could make is to allow the user to choose before the game starts whether to turn blood on or off. If you choose to do this, the question should be "Would you like to turn blood off?" and then have a "yes" and "no" square, and depending on what they pick it would turn a boolean called "bloodOn" either on or off. Then in your methods where the blood shows up you could put it in an if/else statement where if "bloodOn" is turned on, it will display the blood and if it is turned off, it will go to the "else" option and just do nothing with the blood animation.

The first option is probably the easiest, but it would be better if you could do both.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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jediaction
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Default 10-13-2010, 08:58 PM

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Originally Posted by Dameria View Post
I personally don't mind, as it does make a game more realistic, however I do know that many people in the community would have a problem with it.

If it blatantly in the forums rules that you cannot portray blood in the games, then you can't post it on the forums but you can most definitely post it wherever you are allowed to. If it does not say that on the rules, you can post it on the forums but put a ratings warning on the post. You can put in the title, or somewhere else that someone is definitely going to look at and read before downloading, something like "Rated M for violence, gore, (etc...)". That way at least people will be able to take their own moral stand as to whether or not to download it. Just don't use one of those ESRB rating pictures that are on real video games, because your game is most likely not rated by the ESRB, so that would be a lie.

Another option you could make is to allow the user to choose before the game starts whether to turn blood on or off. If you choose to do this, the question should be "Would you like to turn blood off?" and then have a "yes" and "no" square, and depending on what they pick it would turn a boolean called "bloodOn" either on or off. Then in your methods where the blood shows up you could put it in an if/else statement where if "bloodOn" is turned on, it will display the blood and if it is turned off, it will go to the "else" option and just do nothing with the blood animation.

The first option is probably the easiest, but it would be better if you could do both.
Good point, and you will probably say something about me If jumped in and started talking about the system and the sequence of my Realistic Death post...but....i did put warnings....


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Fritz
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Default 10-13-2010, 10:32 PM

I'm not putting an option for it off, that ruins the gameplay and degrades the game. I probably won't post the final product if that is what will happen.

I understand there might be younger people but that's my honest opinion, you should go looking at a FPS game if you don't like blood. An FPS game is shooting things...


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http://alice.org/community/showthread.php?t=6734
   
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jediaction
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Default 10-14-2010, 08:11 AM

But depends what your shooting at....


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Fritz
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Default 10-14-2010, 10:41 AM

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Originally Posted by jediaction View Post
But depends what your shooting at....
I still don't see. Anyways, it doesn't matter, it's my opinion and choice.

If anyone really needs a clean(er) version, they can ask me personally.


Working on a new Futuristic FPS game

http://alice.org/community/showthread.php?t=6734

Last edited by Fritz; 10-14-2010 at 10:52 AM.
   
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Default 10-14-2010, 08:56 PM

Working on clipping at the moment.


Working on a new Futuristic FPS game

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Fritz
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Default 12-19-2010, 09:03 PM

I'm sorry guys but as you've probably guessed, I stopped working on this. The teacher said I had basically mastered the program so she let me go straight to AP java.


Working on a new Futuristic FPS game

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Dameria
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Default 12-20-2010, 03:38 PM

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Originally Posted by Fritz View Post
I'm sorry guys but as you've probably guessed, I stopped working on this. The teacher said I had basically mastered the program so she let me go straight to AP java.
Congrats! I hope everyone learning programming with Alice can be have a success story like that.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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