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arty-fishL
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Arrow 11-06-2011, 03:51 PM

Thanks for the analysis Mr Kidnapper. The only serious ones I put were my sea scene and my Jungle Warfare scene, the rest are just the basic templates I use. I am uploading the jungle scene again, it will be done shortly.


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arty-fishL
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Default 11-08-2011, 03:49 PM

Download my Jungle Warfare Scene


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Mr Kidnapper
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Default 11-14-2011, 08:09 PM

Jungle Warfare Scene:
I like how you made the ground bumpy. Some trees still have that whole transparency thing going on, and I'd wished you used a less blurry building for your apartments, and that giant fire is somewhat out of place, but your assets have been generally well chosen and it fits the theme quite well. The surrounding objects generally dominate the screen, which takes attention away from the empty sky. You chose a good sky color as well.
   
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dakota95
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Cool 11-17-2011, 01:52 PM

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Originally Posted by arty-fishL View Post

cool
   
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arty-fishL
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Arrow 11-17-2011, 03:39 PM

Quote:
Originally Posted by dakota95 View Post
cool
thanks

and to mr Kidnapper, although your criticism makes sense, this is pushing the limits of Alice. I cant load it in my Alice any more, it breaks the renderer (I think its a bug in the new version).


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Mr Kidnapper
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Default 11-17-2011, 07:02 PM

You mean my Ocean world? I find that the limits of Alice are predetermined by computer specs. My school computers could only handle ~3000 polys on any given object before Alice crashed, and the texture resolution on the sky is 4096x4096.

I can load the Jungle Warfare scene on the new version just fine, btw.

Last edited by Mr Kidnapper; 11-17-2011 at 07:04 PM.
   
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Griffith2009
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Default 12-01-2011, 05:29 AM

Ocean world looks great.
Any new kind of evil monsters there?


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Mr Kidnapper
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Default 12-02-2011, 12:02 AM

Damn bots.
Attached Files
File Type: a2c Beretta M92F.a2c (779.5 KB, 9 views)

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DensetsuNoKaboom
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Default 12-02-2011, 07:28 PM

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Originally Posted by Mr Kidnapper View Post
Damn bots.
Ohohoho. Dambots. You are funny.


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Mr Kidnapper
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Default 12-02-2011, 11:42 PM

Indeed. Dambots are a new subspecies of nanomachines that are released around sources of containable water. They create and maintain carbon nanocrystal structures which are built into dams, hence the name. They are also spread into the water and have a purification function. When encountering large objects, they tend to mass together to form large invertebrates that are often confused as sea monsters to move the object out of the way. This confusion is often caused by illegal boats that get detected as pollutants and thrown away junk, which are promptly destroyed by the dambots.
   
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