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Reducing A World's File Size
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debussybunny563
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Lightbulb Reducing A World's File Size - 08-14-2010, 10:57 AM

There are two ways (that I know of) to make a world take up less file space without modifying the actual content.
Keep in mind, though, you should only do this if you're finished making changes to the world.

One: Choose File > Save As and resave the file. It will consequently be smaller.

Two: Choose File > Export as Web Page. Apparently the actual option of viewing it as a webpage is buggy, but we're not looking for the web page. In the same folder as the webpage (which, by default, I think, is named 'My_Alice_World'), there should also be an a2w file, which is just a copy of your world. Once again, it's file size should be reduced.

I think part of the reason is that making backups of the file takes up space too, so a newer file (with less backups) will be smaller. I guess you can also change this by going to the Preferences and change the number of backups you want to save.
   
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arty-fishL
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Arrow 08-21-2010, 06:57 PM

I must have missed this thread.

The way I have always added thumbnails to objects is similar to X:
  1. start a new world, hide the ground or delete it
  2. go to atmosphere color
  3. go to change it, but click on other...
  4. go to the RGB tab
  5. change all values to 128
  6. now you have a grey sky
  7. position your model well for a screenshot
  8. take a pic of it and open it in a good graphics editing program
  9. change the height to 128 (the wifth of all thumbnails in the gallery is 128, but it doesnt matter)
  10. save it as thumbnail.png (as a png file)
  11. open the a2c file in a zip program
  12. paste in the png picture you just edited
  13. done

and thats not all you can hack in Alice:
Attached Images
File Type: jpg hackedAlice.jpg (95.2 KB, 123 views)


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debussybunny563
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Angry 08-21-2010, 07:03 PM

Quote:
and thats not all you can hack in Alice:
Nice.



Not sure how helpful that'd be though...


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

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arty-fishL
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Default 08-21-2010, 07:09 PM

oh well


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DensetsuNoKaboom
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Default 08-22-2010, 10:50 AM

Quote:
Originally Posted by arty-fishL View Post
I must have missed this thread.

The way I have always added thumbnails to objects is similar to X:
  1. start a new world, hide the ground or delete it
  2. go to atmosphere color
  3. go to change it, but click on other...
  4. go to the RGB tab
  5. change all values to 128
  6. now you have a grey sky
  7. position your model well for a screenshot
  8. take a pic of it and open it in a good graphics editing program
  9. change the height to 128 (the wifth of all thumbnails in the gallery is 128, but it doesnt matter)
  10. save it as thumbnail.png (as a png file)
  11. open the a2c file in a zip program
  12. paste in the png picture you just edited
  13. done
I've tried that, it just gave an unknown error.


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arty-fishL
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Arrow 08-22-2010, 03:43 PM

then youve either set the image to the wrong format or the wrong name or not zipped it back up in the a2c object again or its corrupt for some reason. Also you maybe messed up the a2c file by accidentally removing or editing something.


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Default 08-23-2010, 09:56 AM

OK it works now.


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Default 10-28-2010, 05:24 PM

Dangit, I tried changing the splash screen but now the program refuses to show any splash screen at all...


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Default 10-29-2010, 08:30 AM

Is it showing True or False or the opacity?


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Default 10-29-2010, 09:39 AM

That bright green would kill my eyeballs.......


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