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jgirl
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Default speed control - 03-11-2011, 09:07 PM

working on waterworld and I need to program one key to speed up a seaplane and one to slow it down.
   
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sfunk
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Default 03-11-2011, 10:18 PM

Well i hope this method is what your looking for. I just made a quick method of how i would speed up or slow down an object. Hope this helps!!
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File Type: a2w speedupslowdownhelp.a2w (233.5 KB, 45 views)
   
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Default 03-12-2011, 06:56 PM

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Well i hope this method is what your looking for. I just made a quick method of how i would speed up or slow down an object. Hope this helps!!
And if you don't understand any thing that I did in that method, you can just ask and i'll explain
   
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Default 03-13-2011, 02:58 PM

The file won't open. I keep getting a message about Alice not being able to open it because of a file called "required"??
   
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Default 03-13-2011, 03:09 PM

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The file won't open. I keep getting a message about Alice not being able to open it because of a file called "required"??
okay, well ill just type out how to do it.
1.) create new event while key is typed (change it to while key is pressed.
2.)set whatever key you want it to be
3.) have the plane vehicled to the camera
4.) then in place the method "move camera (however many meters) for (how ever many seconds) into the during slot of the event.
5.) remember, the more meters you move in a shorter time, the faster you move.
6.) repeat steps to do the slow down, just change distance and time to get desired affect
   
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Default 03-13-2011, 03:14 PM

thanks!! gonna give it a try!
   
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Default 03-13-2011, 03:17 PM

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thanks!! gonna give it a try!
No problem! and if there is anything you don't understand, or if it doesn't work right, just ask about it.
   
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Smile 03-14-2011, 01:59 AM

i didnt understand this part

3.) have the plane vehicled to the camera

what exactly am i suppossed to do?
   
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jediaction
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Default 03-14-2011, 07:17 AM

Right click the object, go down to 1 bar and hover the mouse over "methods" then near the bottom is set vehicle, then select any object you want to make it stick to


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Default 03-14-2011, 08:57 AM

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Right click the object, go down to 1 bar and hover the mouse over "methods" then near the bottom is set vehicle, then select any object you want to make it stick to
or you can just click on the plane in the list of objects, then click it's properties, then it will say "vehicle" "world", you just need to change it to "vehicle" "camera"
   
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