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Halo: First Contact(Development Log)
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Nighthawk0973
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Default Halo: First Contact(Development Log) - 07-19-2011, 03:46 PM

Quick Note: My previous zombie FPS has been cancelled. In the end Halo dominates all FPS games

Quick Note 2: I havn't acually played Halo though I'd like to get a 360+Reach someday. Well, I havn't played it's campaign. I failed at Halo 3 multiplayer a while back but that was... a while back and I'm way better at FPS games now. My point is that I don't know whether or not Bungie ever told the story on how the Halo Spartans/Elites war started in the first place.

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Halo First Contact tells the tale of mankind as they move out of their galexy and into another one. Turning marines into super soldiers called 'Spartans', in case of any hostile extra terrestrial activity. (aka The Covenant) The game will contain 2 modes: Campaign, and Firefight. Featured guns include:

Assualt Rifle
Needler
Pistol
Fuel Rod
Sniper Rifle (No Scope Planned yet, merely a fire range)
Energy Sword
*opens up alice to check for any weapons I missed*
Spartan Laser
and Rocket Launcher

Controls:
W,S,A,D is to move and the Left/Right arrow keys will be to turn your camera. I would have implemented mouse look scripts but I feel that it doesn't work as well as it should, since you can't turn anymore once the mouse hits the edge of the screen. Space will be to shoot and up arrow will be to swap weapons. Down arrow will be to pickup weapons/interact with game objects.

The game features ammo and health with it's own HUD as well.

Firefight, for those who don't know, is a survival mode that features infinately spawning enemies that get increasingly more difficult. Just like in reach, this mode will feature the same concepts.

I will post updates here, from little to big so keep checking for updates!
   
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Nighthawk0973
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Default 07-20-2011, 03:09 PM

I feel like I'm jedi, and I just posted my Halo In Alice thread, nobodys noticed?


Update: added switching for all weapons, removed the following planned weapons:
Fuel Rod,
Spartan Laser,
Rocket Launcher,
for development reasons.
   
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meeatpizza
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Default 08-08-2011, 08:56 PM

Halo First Contact tells the tale of mankind as they move out of their galexy and into another one. Turning marines into super soldiers called 'Spartans', in case of any hostile extra terrestrial activity. (aka The Covenant)

the UNSC did not turn marines into Spartans they kidnapped 6 year olds and replaced them with clones then the 6 year old would train until they were like 10 or something then they would be augmented to make them stronger faster
then they would resume training then they would be a Spartan


Current Alice Projects

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Inventory-------- NEED HELP WITH MY INVENTORY!!!!!!!!!-----------------------
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My Website
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http://www.youtube.com/watch?v=7hd__0Yyf5U
   
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Default 08-09-2011, 03:56 PM

oh. That fact acually didn't matter too much. The story was going to have already trained spartans in it and not explain their background as much. Also, I didn't know that since I havn't really played halo (though I'm dying for reach) I acually knew about that it just didn't cross my mind when I was writing the storyline out

Thanks for reminding me!
   
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meeatpizza
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Default 08-09-2011, 09:37 PM

no problem


Current Alice Projects

WaVE fps engine
Inventory-------- NEED HELP WITH MY INVENTORY!!!!!!!!!-----------------------
GTA Alice

My Website
http://teamamazingstudios.webs.com/

My Unity 3D Game
http://www.youtube.com/watch?v=7hd__0Yyf5U
   
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