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FPS Engine
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Default FPS Engine - 01-11-2011, 11:16 AM

I have been in the works of an FPS engine for my game. I have most of it done however I can't seem to figure out how to make a perfect hit detection with the bullet. While trying to fire at a monster in seems to only get hit at two distances. If the monster is in betwine the two it doesn't seem to react at all. Any help would be much appreciated.

Props go to: Dameria and x2495iiii

Dameria created the follow mouse method I used for the controls.
Which can be found here:

And x2495iiii created the gun and hand module I used.
Which I believe can be found here (But I can't seem to find it):
Attached Files
File Type: a2w Invasion 1.a2w (2.32 MB, 42 views)
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