Here`s just an easly made on a haft hour program.
But it show that the methode "collision sphere" could be usefull in some games( but verry laggy ).
This exemple shows that spheres/objects can be moved or suck and still collidate with eachother.
This example does only collidate withing a radius of a half meter( does matter if you are using a object that are bigger).
I have made a custom control because it`s laggy and the ball can go thought stuffs at high speed!
I haven`t seen any custom collision game here before, but I hop that`ll change.
Love physics ~Zenteo