Well, the professor wanted to be able to have the user decide how many spins my character did when he jumped. I misunderstood the directions I guess, but I was able to do a quick fix. He'll jump up and spin however many time the user wants. Lands back down and ask if the user wants to him to do it again and how many times to spin. Runs great now, had to remove some unneeded lingo in my code. But after a few removals it runs rather smoothly.