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dakota95
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Default 02-20-2012, 07:29 PM

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Originally Posted by x2495iiii View Post
Yeah, giant, screenbreaking pics make everything easier.
sorry


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sfunk
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Default 02-21-2012, 10:09 AM

this was pretty cool, only if the aiming was easier


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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dakota95
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Default 02-21-2012, 03:05 PM

One thing you should add if you make another is a way to tell when the zombies are being hit.


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InsertName
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Default 02-21-2012, 07:50 PM

Oh yeahs, I forgot to tell you I'm making version 2 of this, that will fix the aiming problem (mostly), and will make it more, lets say. Interesting.


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shaydon
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Default 02-21-2012, 08:51 PM

Downloading alice 2.2 now, just to try this out =)
   
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GameKid
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Default 02-21-2012, 08:53 PM

Glitch found.
If a zombie is really close and I open up the shop, the zombie's arm reaches through the shop GUI. Perhaps you should make the zombies turn invisible once you open up the shop.


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Mr Kidnapper
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Default 02-21-2012, 09:35 PM

Mr. Kidnapper's solution to GUI was make everything in the scale of microns and put them extremely close to the camera. That way nothing can get in front.
   
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GameKid
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Default 02-21-2012, 10:11 PM

Quote:
Originally Posted by Mr Kidnapper View Post
Mr. Kidnapper's solution to GUI was make everything in the scale of microns and put them extremely close to the camera. That way nothing can get in front.
Well, yes, I did that with FPT. Not really that small, but as long as the collision detection so the zombies stop moving is a greater distance to the camera than whatever GUI you want, we're safe from the apocalypse reaching through our precious pause window.


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Default 02-25-2012, 03:19 PM

Easy fix to the pause problem, and more on the way. Hopefully in a few days the next verision will come out.


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Handguns: http://www.alice.org/community/showthread.php?p=45349
MINECRAFT IN ALICE: http://alice.org/community/showthread.php?p=48208
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Default 03-01-2012, 03:27 PM

Great News! The second version is almost done!
Additions will include:
Balenced guns
Able to see if your shooting and hitting
The main "queen" glitch when using the Mini, or MG is fixed! (Hopefully, when I looked into it, took something out, it passed the MTK and GC Tests)

BOSSES, four different ones, not saying much about them right now.

Hopefully it will be done between today or tomorrow, if not then Sat if there is CPU problems.

I can just feel the hype for this game, *crickets sounds*, Okay...


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Handguns: http://www.alice.org/community/showthread.php?p=45349
MINECRAFT IN ALICE: http://alice.org/community/showthread.php?p=48208
My Stupid Animations: http://alice.org/community/album.php?albumid=119
   
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