Alice Community  

Go Back   Alice Community > Alice 2 > How do I...?

Reply
 
Thread Tools Display Modes
How to recover from 'Get a good look at' method
Old
kerblaster
Guest
 
Status:
Posts: n/a
Default How to recover from 'Get a good look at' method - 10-01-2010, 08:11 PM

I used the camera to 'Get a good look at' (camera method) a certain Object. Is there a method to get back to the exact camera position you were in before you 'get a good look at' the object because when you 'get a good look' at something, the camera stays there.
Is there a way to get back at the exact camera position you were in before you 'got a good look' at something?
I know its probably a no brainer for some people, but I just started Alice
THANKS!
   
Reply With Quote
Old
debussybunny563
Senior Member
 
debussybunny563's Avatar
 
Status: Offline
Posts: 852
Join Date: May 2010
Arrow 10-01-2010, 08:20 PM

Actually, there is no obvious option to recover from "get a good look at" (which is why I practically never use it).
If you're not using this method at runtime, then a simple press of "Undo" will suffice.
During runtime, I think your best bet may be to
1. Have a dummy set its point of view to the camera in 0 seconds
2. Camera get a good look at whatever
3. Camera set point of view to dummy

What is interesting, though, is the fact that whenever you add an object, the camera will take a (good) look at the object, and then return to its original position. I think this has to do with the camera's point of view variable (found under the properties tab). However, Alice doesn't support position and quaternion very well, so I'm not sure it could be achieved at runtime.

EDIT: Yes I did.


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

|--------------------------------------------------------------------------------------------------|
|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
|--------------------------------------------------------------------------------------------------|

I have been dead for quite some time now; not much hope for resurrection.

Last edited by debussybunny563; 10-01-2010 at 08:36 PM.
   
Reply With Quote
Old
SirThorfinn
Senior Member
 
SirThorfinn's Avatar
 
Status: Offline
Posts: 232
Join Date: Sep 2010
Location: Some where Unreal!
Default 10-01-2010, 08:30 PM

There isn't really a method To doing that but you can add a dummy object on your camera's position you want to come back to then simply when you want to move back drag and drop your dummy object into your camera's position setting.

<EDIT: darn you got to it before me...>


/|..__________________/\_
/ `---___________----_____|]-------<BLAM>------>
/_==o;;;;;;;;_______.:/
), ---.(_(__) /
// (..) ), ----"
//___//
//___//

<Youtube Page> (Not much there but maybe something you'll like) http://www.youtube.com/user/SirThorfinn?feature=mhum
<Xbox Live Gamertag> SirThorfinn

-----Friend of Thor-------------------------------------------
-----Spartans NEVER Die------------------------------------
All most anything on SirThorfinn is me... Almost.
   
Reply With Quote
Old
x2495iiii
Super Moderator
 
x2495iiii's Avatar
 
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 10-01-2010, 09:15 PM

You could also just click undo. Since I only use that method to make sure an object looks right from an orthographic view, thats what I do.
   
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2019, Carnegie Mellon University
Alice 2.x 1999-2012, Alice 3.x 2008-2012, Carnegie Mellon University. All rights reserved.