Alice Community How do I make a person or vehical move on an un evan train?

 How do I make a person or vehical move on an un evan train?
 Someone Junior Member   Status: Offline Posts: 9 Join Date: Sep 2011 How do I make a person or vehical move on an un evan train? - 09-29-2011, 05:08 PM I am tring to make vhicals and people move realisticly on an enlarged version of moonsurface? the surface will also have rocks and other objects that the things should not pass through.
 room14 Senior Member     Status: Offline Posts: 549 Join Date: Nov 2009 Location: Auckland New Zealand 09-30-2011, 12:02 AM Firstly, please fix your spelling. secondly, there aren't a way to do that just yet. :D
 Mr Kidnapper Senior Member   Status: Offline Posts: 442 Join Date: Feb 2011 09-30-2011, 06:15 PM Firstly, there is a way to do it... If you like repetitive work. Secondly, collision is expensive and doesn't even look that good in Alice. What you need to do is make a bunch of dummy objects, perhaps a plane or spheroid (Flat surface) that will act as your collision proxy. You also need to position these properly so that the "Move Away From" function works properly. The objects will move away from the collision proxy in the most efficient way possible. Instead of Move Away From, you could, for cleaner effect, simply keep an object from moving if it is too close. make an if statement like this: Event: While [W] is pressed Begin: Do nothing During: if object is less than .5 meter away from object then do nothing else move forward .5 meters For uneven terrain, you will make a method that causes objects to move further either further up or down (And not both) as you travel closer to the center of the proxy from a specific direction, say front or back. This you have to be careful with. Since Alice has no legitimate collision, you have to design the uneven terrain around the collision proxy rather than the normal other way around. For example, the farthest you may get is creating a perfectly straight flight of stairs, or a long trapezoid. \______/ Thirdly: You know what this means? Collision is a gimmick (in Alice.) Just like flying in MMORPGs.
 room14 Senior Member     Status: Offline Posts: 549 Join Date: Nov 2009 Location: Auckland New Zealand 10-01-2011, 04:23 AM Realistically he said. :D
 Someone Junior Member   Status: Offline Posts: 9 Join Date: Sep 2011 10-01-2011, 10:21 AM i think i know another way that might work, i am going to try it out.

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