Dogfighting v 0.1 Alpha: Testers Needed (Right file this time) -
11-02-2010, 06:55 PM
I have just finished work on a simple dogfighting game, and I'd like help testing it for bugs and such. It's pretty basic; you play as one biplane, and you try to shoot another biplane. Controls are:
WASD to climb/dive and turn left/right
Spacebar shoots (Hold for rapid fire)
A plane hit by a bullet will turn red. The red arrow in the lower-left points toward the enemy, and the blue and green ball is an artificial horizon.
Suggestions, constructive criticism, and comments are encouraged!
EDIT: Ok, sorry about the mix-up with the file. This time it's the right file.
Last edited by Klinkin; 11-07-2010 at 01:36 PM.
Reason: Wrong file uploaded
...Wait, what do you mean the controls don't work? Do the WASD keys not trigger the proper events or something? There's no ground, so you need to watch the artificial horizon to determine if you're climbing or diving.
Umm... well the WASD controls don't work because the plane just circles around the blimp and there is no artificial horizon and there is a ground. it seems like a good game, but it's got a few problems.