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View Poll Results: What do you think?
God like 1 11.11%
That was good fun 7 77.78%
It was OK 1 11.11%
Not for Me 0 0%
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snowmobile reaction
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arty-fishL
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Talking snowmobile reaction - 02-28-2010, 10:13 AM

Avoid the obstacles and survive for as long as possible on a high speed downhill snowmobile run.

Instructions
  • Avoid eskimos
  • collect green point capsules
  • survive for as long as possible
  • Every 5 seconds you will recieve a point
  • Hitting a green point capsule gains you 5 points
  • If you don't hit another point capsule within 20 seconds of hitting the last one you will stop recieving points every 5 seconds until you do hit another point capsule
  • hitting an eskimo will lose you a life
  • you have 4 lives
  • after every 50 points the speed of everything will increase by half and you will recieve another life if you have less than four lives remaining, or 10 points if you still have 4 lives remaining

Controls
  • press left and right arrow keys to move left and right
  • you automatically move forward
  • press 1 to turn the music off (may increase the performance)
  • please note that SFX will still remain on
UPDATE (v1.1) :
  • Press 2 to change views, there are six views

UPDATE(v1.1): User settings

To make some custom settings load by default on world start:
  1. open the method entitled USER SETTINGS
  2. change the variables inside it to your custom
  3. The settings are: default start view, play music, play scream sound when hitting an eskimo
  4. save the world

The blue message in the middle of the screen ONLY appears with appropriate text (eg. level up), then expands and then disappears again when you get that achievement that it says, it is not constantly there obstructing your view. as in the screenshot below, that is just an example.

There is UNLIMITED PLAY as the ground moving is only a texture animation, but looks very real.

UPDATES v1.1:
  • 6 views to choose from by pressing 2 to switch between them
  • Customise what loads on world start in the USER SETTINGS method
  • Better collision engine, now more accurate
Attached Images
File Type: jpg Screenshot 1.jpg (38.4 KB, 113 views)
File Type: jpg snowmobile.jpg (13.5 KB, 113 views)
File Type: jpg eskimo.jpg (9.3 KB, 113 views)
File Type: jpg point capsule.jpg (6.3 KB, 113 views)
Attached Files
File Type: a2w snowmobile reaction v1.1.a2w (7.85 MB, 148 views)


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Last edited by arty-fishL; 02-28-2010 at 03:01 PM. Reason: Update v1.1
   
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Just to say
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arty-fishL
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Exclamation Just to say - 02-28-2010, 10:35 AM

Alice is annoying.

I made this world fine, I was saving it as multiple files, just in case Alice crashed while saving (so I would have slightly older files to go back to if the newest one wouldnt load, I do this because the automatic backup files it saves are saved at the worst places).

After it was almost fully complete (I never closed Alice once while making it up to that point) I saved it again. Alice had been saving and loading files fine.

Then I restarted Alice, tried to load the snowmobile reaction worlds. None of my files for it would load. Obviously something had been wrong with Alice while it had been open earlier.

It said there were several things called index in it and that wasn't allowed, there could only be one. This was the fault of Alice and not me.

I decided not to just give up.
  1. I opened a copy of the a2w file in winRAR
  2. I searched for the string index
  3. It came up with loads of files
  4. I guessed it had something to do with the child files, or whatever it said
  5. This narrowed it down to about 7 files, or something similar
  6. I located all the results
  7. I needed to change all the words that said index in the two element data xml files, then rename the folder, all to a different word to index, but the same word for the three files
  8. I had to give all the different results different names
  9. Then I saved it
  10. I opened it in Alice
  11. SUCCESS!!!!!!!!
This wouldn't have been neccessary if Alice had just worked

This is why the download file above has B on the end of it, it is the fixed file


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Dameria
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Default 02-28-2010, 11:13 AM

Ok it was fun at first but I literally had to shut this game down because of that horribly screeching noise that happens when you run over the person. I really hate that noise, its so weird and loud! If you could, please change that.

Also the camera angle is very misleading, you should have the camera right in the center of the track instead of over to the right a little bit. The camera also goes down sometimes, not letting you see what is ahead of you, I don't like that, it is fine to move the camera like you do, but don't move it directly behind the snowmobiler. I gave it a 4/5.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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arty-fishL
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Arrow 02-28-2010, 11:32 AM

Quote:
Originally Posted by Dameria View Post
Ok it was fun at first but I literally had to shut this game down because of that horribly screeching noise that happens when you run over the person. I really hate that noise, its so weird and loud! If you could, please change that.

Also the camera angle is very misleading, you should have the camera right in the center of the track instead of over to the right a little bit. The camera also goes down sometimes, not letting you see what is ahead of you, I don't like that, it is fine to move the camera like you do, but don't move it directly behind the snowmobiler. I gave it a 4/5.
Right, well I will add some other camera angles because some other people I tested it on felt the camera was too far to the left, not the right, so I will try to accomodate for both.

The angle the fences are at makes it look slightly more to the right, but that makes no difference to the actual play area and boundaries, I will try and fix the fences

I know the sound is quite annoying, I will try to find a repacement, but its the calmest sound I've got in my screaming sounds pack. Its not half as bad as the sound when you crash your plane in the example flight simulator world.

The camera is that low to make it harder, but if you find it too hard I will include a higher camera in the other angles.

Thanks for the feedback


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Last edited by arty-fishL; 02-28-2010 at 11:40 AM.
   
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Updated
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Arrow Updated - 02-28-2010, 03:05 PM

I've updated it.

Download is above.
Views problem fixed, there are now 6 views, press 2 to switch between them.
Loud sounds problem fixed, look above in description.
Collision detection engine improved.
More features.

More information in original post above.


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lanceA
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Default 02-28-2010, 04:51 PM

What a great, imaginative game and just in time for the Olympics!! Well done!

The design was well thought out, the coding was great, and the ability for the user to customize the settings was just an added bonus!!

A very well conceived, pre-planned and executed piece of coding!!

Last edited by lanceA; 02-28-2010 at 05:06 PM.
   
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DemonBoy113
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Default 02-28-2010, 07:16 PM

thats really cool BUT. if you didnt notice if you go all the way to the right you will not get hit by anyone. and just every now and then go left and get a capsule. so maby ad another person or whatever you have to do.
   
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Default 03-19-2010, 08:30 AM

Quote:
Originally Posted by arty-fishL View Post
Its not half as bad as the sound when you crash your plane in the example flight simulator world.

I had the volume turned up on loud when I first played the little flight simulator.
   
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jediaction
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Default 03-19-2010, 09:13 AM

Where is my message. Aany way, its gets to easy to it gets kinda boaring, you should add more obstacles but other than that, very good


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