Kelleher, C. Motivating Programming: Using storytelling to make computer programming attractive to middle school girls. PhD Dissertation, Carnegie Mellon University, School of Computer Science Technical Report CMU-CS-06-171 [pdf]
Kelleher, C. Using Storytelling to Introduce Girls to Computer Programming. In Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Computer Games. Yasmin Kafai, Carrie Heeter, Jill Denner, and Jennifer Sun editors. MIT Press, in press.
Kelleher, C. and R. Pausch. Using Storytelling to Motivate Programming. Communications of the ACM, to appear.
Kelleher, C., R. Pausch, and S. Kiesler. Storytelling Alice Motivates Middle School Girls to Learn Computer Programming. 2007 Conference on Human Factors in Computing Systems, to appear.
Kelleher, C. and R. Pausch. Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories. 2006 IEEE Symposium on Visual Languages and Human-Centric Computing. [ieee pdf]
Kelleher, C. Alice: Using 3D Gaming Technology to Draw Students into Computer Science. 2006 Game Design and Technology Workshop and Conference, pages 16-20 (Invited paper).
Kelleher, C. and R. Pausch. Stencils-based tutorials: design and evaluation. 2005 Conference on Human Factors in Computing Systems, pages 541-550. [acm pdf]