can you convert these for me?
[url]http://sketchup.google.com/3dwarehouse/details?mid=72d8827f7c40b6b56a2979228046d9f9&prevstart=0[/url]
[url]http://sketchup.google.com/3dwarehouse/details?mid=c316443737330629ff4bf5889ecc03a5&prevstart=0[/url] [url]http://sketchup.google.com/3dwarehouse/details?mid=fb4ce0ffa999b5fba2781a1c741a7fb8&prevstart=0[/url] [url]http://sketchup.google.com/3dwarehouse/details?mid=de7c111c25054f3e38ee1e56236ab6d9&ct=mdrm&prevstart=0[/url] Need upperBody and a subpart right and left arm Ill post the game when i'm done. im making brawl Note: i have tried to convert these files from sketchup to blender to biturn, but when i do, there are no good subparts and i dont know how to fix that. sorry ill clarify. i need to move different characters arms in a list, and both arms need to come from a chest (upperBody) using partname key. i am sorry for the confusion. i am not critisizing your work, i just mean that it will not suit my needs. can you make it so it has these specifications? whenever i try to convert these objects myself, they come in different random subparts. for future reference, how can i change this, so that i can convert them myself? |
Here is a Sonic object someone already made:
[url]http://alice.org/community/attachment.php?attachmentid=5521&d=1318190386[/url] |
this does not have the right subparts
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What do you mean right subparts :| It has exactly what you asked for. Being a bit too picky if you want the chest to be its own part.
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[QUOTE=Mr Kidnapper;43690]What do you mean right subparts :| It has exactly what you asked for. Being a bit too picky if you want the chest to be its own part.[/QUOTE]
Sucks when someone critiques your work harshly ey? |
Harsh is still fair.
That is unfair. Unless he provides a good reason as to why he says the subparts aren't "right." |
[QUOTE=x2495iiii;43696]Harsh is still fair.
That is unfair. Unless he provides a good reason as to why he says the subparts aren't "right."[/QUOTE] He said it didn't have the right sub parts, which I know what it's like being told either the axis or subparts of an object are off when they clearly are not, I didn't say it was fair either, just pointing out that the critics will always find something to drag your work down. Especially since Mr. K does make great models |
sorry ill clarify. i need to move different characters arms in a list, and both arms need to come from a chest (upperBody). i am sorry for the confusion. i am not critisizing your work, i just mean that it will not suit my needs. can you make it so it has these specifications? whenever i try to convert these objects myself, they come in different random subparts. for future reference, how can i change this, so that i can convert them myself?
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