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-   -   Flight Simulator with Acceleration and Stalling (http://www.alice.org/community/showthread.php?t=9324)

mushu101606 06-23-2012 11:57 PM

Flight Simulator with Acceleration and Stalling
 
2 Attachment(s)
[INDENT][/INDENT]This is the first version in what will probably be a failed project. [INDENT][/INDENT]This is my first time uploading a world. It is also my first time making anything that might be worth sharing.
[INDENT][/INDENT]Instructions are in comments on My First Method. I used Slow and Steady Alice while testing and making this. If you have any problems on regular Alice, try using that.
[INDENT][/INDENT]I am eager to know what the community thinks about this world, whether it is good or bad.

EDIT: Version 2.0 is here! Look beneath the links to see what's new. Of course, I realize this little world is far from perfect. That is why I would greatly appreciate any input from the community.

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Version 2.0:[LIST][*]New Camera System that helps the user have an idea of the orientation while giving the feeling that the plane is turning/rolling (I hope). Thanks for the idea for an orientation system, x2495iiii! [*]Speedometer and Altimeter[*]Stalling Special Effect[*]Collision with the ground. Thank you for the idea, GameKid![/LIST]

x2495iiii 06-24-2012 12:18 PM

Seems pretty cool so far. I'd recommend the addition of some clouds in the sky, or maybe a skybox, to help keep track of your orientation when the ground is invisible.

mushu101606 06-24-2012 03:45 PM

[QUOTE=x2495iiii;50260]Seems pretty cool so far. I'd recommend the addition of some clouds in the sky, or maybe a skybox, to help keep track of your orientation when the ground is invisible.[/QUOTE]

Thank you for the advice. I will be sure to put an orientation tracker in the next version.
However, I will probably wait for a few other people to post their opinions and suggestions before uploading the next version, to try to make the next version as good as possible.

GameKid 06-24-2012 11:55 PM

I have a suggestion. Perhaps collision with the ground? Like, While [Subject=plane] is below [Subject=Ground], Plane sets opacity to zero?


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