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[QUOTE=fourbros;56250]Now that i look at what I wrote, it sounds kind of strange. Sorry about that. If you want to upload the file then more power to you.
BTW, is this a project for school, or something that you're doing in your spare time?[/QUOTE] Im on summer break as of about a week ago... so I got far two much free time... so yea free time... and none of my friends/jobs are available until about a month from now :(... |
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Here is version 5.2!
Added Echo (is this ok x?) Added PockyCandy Added levels, currently they do nothing but are leveled up by kills. PockyCandys moves: Down arrow (A move): Shoots a candy dealing 5 + charge damage, ever consecutive hit makes charge go up by 1 and missing resets it to 0. Also you need to pick up your shots after they are fired you only store 3. Ctrl (Q move): Charges a shock shot, taking 1 damage per sec, and for every damage taken adds 1 second to the shot charge, when released shoots a candy (if you have one) and on contact deals damage and shock. Up smash: Regens health according to charge from A move. Echo's moves: S (A move): shoots a bullet dealing 1 damage if has ammo. Q (Q move): Reloads gun, for your ammo count look at the opacity of the bar above Echo, holds 10 rounds. Up smash: Fires a pk penguin attack dealing 10 damage, but has little range. Any more characters? Enjoy, RavenOfCode |
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