[QUOTE=jediaction;17148]that still means you did not do it. So people are working off of your thing but it is pretty much zoneabone's. Like my Fps aiming system. I made that but completely modified the origonal code. I had to give a little credit for the code. But now its my own code so im good now[/QUOTE]
Ack!!! What kind of spelling is that!!!!?????:eek: Anyways, the world is cool, but pointless as there is no point in having multiple views of something. |
Ill see on saturday mabye sunday
I tested it. THIS IS SO COOOOL!!!!!!!!!!!!!!!!!!!!!!!!I am going to add this to the chat in the Hero's Game play for the online. |
It was
My speed test worlds are in the jython thread in how to. The only difrence was I was to lazy to add in the 3d text. I used the print function. Jediaction, I knew we would implement this into hereos. The hero game will then use two files on the server to do it.
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[QUOTE=King Gamer(gorit);17275]My speed test worlds are in the jython thread in how to. The only difrence was I was to lazy to add in the 3d text. I used the print function. Jediaction, I knew we would implement this into hereos. The hero game will then use two files on the server to do it.[/QUOTE]
Oh yah forgot I still want to know how to use Jython scripting so I can add unlocking gun textures |
Can't you do unlocking gun textures within the game itself? You don't need jython for that. Just say something like if level == 2, then dessert gun cammo is unlocked. Which ever way you want to make it, I don't think you need jython for that.
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Yeah
Adding the gun texture onlocks into jython will make things so complicated, unless you mean that you want this for when you get a certain acheivment on your profile. But other than that it will only make things complicated.
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Yes, but if you close or restart the game...you lost it. :p
HOW DO YOU MAKE MUSIC STOP AT SOME POINT. Please some one post an example |
Check this post:
[url]http://www.alice.org/community/showthread.php?t=1779[/url] |
Thanks
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