![]() |
Acceleration method/s
2 Attachment(s)
With the help of arty-fishL and TauTrumpsPi
i was able to finnsh the car acceleration method for the race game I have started to work on its called [SIZE="5"][FONT="Arial Black"][COLOR="Magenta"]Shift[/COLOR][/FONT][/SIZE] (the model isn't going to be the hummer, I'm trying to find a good race car one) here is the world so that others can see/use the acceleration method/s |
nice. but you could add a limiter for it.
nice logo by the way, |
[QUOTE=room14;38687]nice. but you could add a limiter for it.
nice logo by the way,[/QUOTE] i thought it stops at 42.5??? |
just realized. you arent going to use the humvee for you final one.:o
|
[QUOTE=shaydon;38684]With the help of arty-fishL and TauTrumpsPi
i was able to finnsh the car acceleration method for the race game I have started to work on[/QUOTE]Glad to help, I wasn't aware I did, but nonetheless - glad anyway. [QUOTE=shaydon;38684](the model isn't going to be the hummer, I'm trying to find a good race car one)[/QUOTE]Somebody converted a good Ferrari, that's the closest I think exists so far, unless you convert your own. Looking at it in a minute, I also agree that it's a great logo [IMG]http://www.alice.org/community/images/icons/icon14.gif[/IMG]. |
[QUOTE=arty-fishL;38737]Glad to help, I wasn't aware I did, but nonetheless - glad anyway.
[/QUOTE] I think we helped him with the increment by a number other than 1 thing, on that other thread. |
[QUOTE=TauTrumpsPi;38744]I think we helped him with the increment by a number other than 1 thing, on that other thread.[/QUOTE]Oh, OK.
|
Not exactly hard but if that's an achievement for you, good job.
|
All times are GMT -5. The time now is 02:31 PM. |
Copyright ©2023, Carnegie Mellon University
Alice 2.x © 1999-2012, Alice 3.x © 2008-2012, Carnegie Mellon University. All rights reserved.