Error During Simulation with Java
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So I am trying to run a project I am working on, but for some reason it won't run. I can view it and see all the text. If anyone can help that would be awesome. I am using Windows 7 32 bit, with Alice 2.2 .
the error code is as follows: [PHP]Error during simulation. Alice version: 2.2 08/05/2011 Throwable that caused the error: java.lang.NullPointerException at edu.cmu.cs.stage3.alice.core.response.PoseAnimation$RuntimePoseAnimation.prologue(PoseAnimation.java:69) at edu.cmu.cs.stage3.alice.core.response.DoInOrder$RuntimeDoInOrder.childPrologueIfNecessary(DoInOrder.java:53) at edu.cmu.cs.stage3.alice.core.response.DoInOrder$RuntimeDoInOrder.update(DoInOrder.java:100) at edu.cmu.cs.stage3.alice.core.response.CallToUserDefinedResponse$RuntimeCallToUserDefinedResponse.update(CallToUserDefinedResponse.java:89) at edu.cmu.cs.stage3.alice.core.behavior.TriggerBehavior.internalSchedule(TriggerBehavior.java:70) at edu.cmu.cs.stage3.alice.core.Behavior.schedule(Behavior.java:233) at edu.cmu.cs.stage3.alice.core.Sandbox.scheduleBehaviors(Sandbox.java:70) at edu.cmu.cs.stage3.alice.core.World.scheduleBehaviors(World.java:457) at edu.cmu.cs.stage3.alice.core.World.schedule(World.java:499) at edu.cmu.cs.stage3.alice.core.clock.DefaultClock.schedule(DefaultClock.java:99) at edu.cmu.cs.stage3.alice.authoringtool.AuthoringTool$7.run(AuthoringTool.java:694) at edu.cmu.cs.stage3.alice.authoringtool.util.DefaultScheduler.simulateOnce(DefaultScheduler.java:115) at edu.cmu.cs.stage3.alice.authoringtool.util.DefaultScheduler.run(DefaultScheduler.java:76) at edu.cmu.cs.stage3.scheduler.AbstractScheduler.run(AbstractScheduler.java:45) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:641) at java.awt.EventQueue.access$000(EventQueue.java:84) at java.awt.EventQueue$1.run(EventQueue.java:602) at java.awt.EventQueue$1.run(EventQueue.java:600) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) at java.awt.EventQueue.dispatchEvent(EventQueue.java:611) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:178) at java.awt.Dialog$1.run(Dialog.java:1046) at java.awt.Dialog$3.run(Dialog.java:1098) at java.security.AccessController.doPrivileged(Native Method) at java.awt.Dialog.show(Dialog.java:1096) at java.awt.Component.show(Component.java:1584) at java.awt.Component.setVisible(Component.java:1536) at java.awt.Window.setVisible(Window.java:842) at java.awt.Dialog.setVisible(Dialog.java:986) at edu.cmu.cs.stage3.swing.DialogManager.showModalDialog(DialogManager.java:61) at edu.cmu.cs.stage3.swing.DialogManager.showDialog(DialogManager.java:131) at edu.cmu.cs.stage3.alice.authoringtool.AuthoringTool.play(AuthoringTool.java:5207) at edu.cmu.cs.stage3.alice.authoringtool.Actions$16.actionPerformed(Actions.java:177) at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995) at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318) at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387) at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236) at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:272) at java.awt.Component.processMouseEvent(Component.java:6288) at javax.swing.JComponent.processMouseEvent(JComponent.java:3267) at java.awt.Component.processEvent(Component.java:6053) at java.awt.Container.processEvent(Container.java:2041) at java.awt.Component.dispatchEventImpl(Component.java:4651) at java.awt.Container.dispatchEventImpl(Container.java:2099) at java.awt.Component.dispatchEvent(Component.java:4481) at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4577) at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238) at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168) at java.awt.Container.dispatchEventImpl(Container.java:2085) at java.awt.Window.dispatchEventImpl(Window.java:2478) at java.awt.Component.dispatchEvent(Component.java:4481) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:643) at java.awt.EventQueue.access$000(EventQueue.java:84) at java.awt.EventQueue$1.run(EventQueue.java:602) at java.awt.EventQueue$1.run(EventQueue.java:600) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:98) at java.awt.EventQueue$2.run(EventQueue.java:616) at java.awt.EventQueue$2.run(EventQueue.java:614) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) at java.awt.EventQueue.dispatchEvent(EventQueue.java:613) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)[/PHP] |
All you had to do was re-make the "Start" pose on your camera. By the way, pose doesn't affect the overall position of an object. It only turns it. If you want a default camera starting position, you need to make a dummy at the camera and set the camera to the point of view of the dummy in the first method.
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Alice is buggy there i said it
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[QUOTE=Mr Kidnapper;44345]All you had to do was re-make the "Start" pose on your camera. By the way, pose doesn't affect the overall position of an object. It only turns it. If you want a default camera starting position, you need to make a dummy at the camera and set the camera to the point of view of the dummy in the first method.[/QUOTE]
Thank you soooooooooo much :) :) :) |
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