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Forum: Share Objects 07-17-2010, 09:49 AM
Replies: 30
Views: 58,979
Posted By x2495iiii
I understood your method just fine, and was...

I understood your method just fine, and was actually going to try it for a project that Biturn doesn't seem to be cutting it for.


Again, have you tried cutting objects into functional subparts...
Forum: Share Objects 07-15-2010, 10:52 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
Simpler, but less effective. That's why I do it...

Simpler, but less effective. That's why I do it that way. Higher success rate.

Have you tried cutting objects into functional subparts using Sketchup though?
Forum: Share Objects 07-15-2010, 03:02 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
I went ahead and made my own quick tutorial that...

I went ahead and made my own quick tutorial that shows exactly what I do when I import models. Read the description for the step-by-step process. There's no audio and the quality could definitely be...
Forum: Share Objects 07-15-2010, 12:41 AM
Replies: 30
Views: 58,979
Posted By x2495iiii
Have you looked at the character models Zenteo...

Have you looked at the character models Zenteo posted? They're from a game instead of from Alice, so they look pretty good.



I thought king's video tutorial covered how to convert sketchup...
Forum: Share Objects 06-21-2010, 10:18 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
http://sketchup.google.com/3dwarehouse/search?q=st...

http://sketchup.google.com/3dwarehouse/search?q=star+wars&styp=m&btnG=Search
Forum: Share Objects 03-08-2010, 12:34 AM
Replies: 30
Views: 58,979
Posted By x2495iiii
Open the worlds, right-click click the name of...

Open the worlds, right-click click the name of the item you want, then click "Save object..." and save the object as a .a2c class. You can import those class objects into other worlds with the import...
Forum: Share Objects 02-01-2010, 02:33 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
Yeah, it started out that way, but in the end I...

Yeah, it started out that way, but in the end I got too interested in including other objects and figured "whatever, I'll just separate them into two groups: weapons and not weapons."
Forum: Share Objects 01-28-2010, 09:22 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
You can use 3d modeling programs, like Blender,...

You can use 3d modeling programs, like Blender, to do so, but I've never personally done it so I don't know how to do it. You can also just make one in a photo editor, but complex models may be...
Forum: Share Objects 10-08-2009, 01:00 PM
Replies: 30
Views: 58,979
Posted By x2495iiii
1234's got it, but there are a few rules you have...

1234's got it, but there are a few rules you have to follow

1: Make sure the polgon count for the model is low, my limit is 10,000, but DrJim said you should keep it even lower, like around a few...
Forum: Share Objects 10-08-2009, 12:03 AM
Replies: 30
Views: 58,979
Posted By x2495iiii
Weapons, Vehicles, and more

I recently learned how to convert 3d models into formats Alice can work with and I went to town! Here's everything I've gotten converted so far.

The weapons world has, you guessed it, a bunch of...
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