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Forum: Works-In-Progress 01-10-2016, 10:35 PM
Replies: 6
Views: 34,619
Posted By AcidSky
The textures used in the environment are 96x96...

The textures used in the environment are 96x96 pixels (32x32 scaled up 3x to keep them from blurring). The custom textures for the HUD range between 64x64 and 128x128. The biggest custom texture in...
Forum: Works-In-Progress 01-09-2016, 08:58 PM
Replies: 6
Views: 34,619
Posted By AcidSky
Yeah, there are a ton of crashes in the game atm....

Yeah, there are a ton of crashes in the game atm. That crash was probably caused by gravity (walking off the tower after or while opening the gift). I'm still not sure why the gravity system crashes...
Forum: Works-In-Progress 01-05-2016, 09:49 PM
Replies: 6
Views: 34,619
Posted By AcidSky
3D Action Puzzle Platform Holiday Game Thing

Our big project for the semester was to create a holiday themed game that had 10 objects and ran for 4 minutes (but no longer than 7). I had 1087 objects and surpassed the time limit. I may have gone...
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