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DickBaldwin
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Default 03-29-2008, 11:10 PM

Quote:
Originally Posted by Moonsword View Post
I suspect that Chaosbubba and I are in the same class, and in any case, I seem to be running across much the same problem.

The problem here is setting up the method itself. Either the 'distance to' function needs to be kept out of an If/Else statement's conditional, or it's measuring from the origin of an object to the origin of another object, not the 'outside' of the mesh to the outside of the mesh, which is how a human would measure distance. Essentially, we're both having trouble getting Alice to detect that a collision has occurred between two objects. Any advice on how to set that up?
If you will go to Google and search for the following keywords:

collision site:www.alice.org

you will find about 250 postings on collision detection. This is probably the most often discussed topic on the Alice 2.0 forum.

Good luck in solving your problem.
Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
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