View Single Post
Junior Member
Status: Offline
Posts: 11
Join Date: Oct 2013
Default 10-17-2013, 03:44 PM

You could use something similar to basic collision detection.
If the object gets within say 2 meters of camera (or however far away it is when it gets cut) then move the object back a meter or two. and create a "while the world is running event" and place this method in the "during" slot of the event.
Reply With Quote