Quote:
Originally Posted by GameKid
You can draw a tree in GIMP, import it as a billboard and set it to infinitely face the camera, but if it must be 3D I don't really know.
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I don't feel like programming 200 objects to always face the camera, unless there's an easy way to do that.
Quote:
Originally Posted by arty-fishL
Why not just use one of the trees from the built in gallery? The pine tree there is pretty low poly and tiny in file size, yet it still looks good enough.
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I originally tried using the pine tree, but with 200 of them the world is around 45 MB.