09-12-2010, 03:18 PM
This is the same way that I do my bullet collisions. The only thing that I do differently is, instead of "distance in front of" and "distance behind", I have "distance above" and "distance below", it seems to make it more accurate for me.
I am actually about to post a new world that I created, a Sniper example, that will demonstrate how to zoom in on Alice, how to add random recoil to a gun, and how to add this type of bullet collision (no bullets) that effect different subparts of the body, you will see it either later today or tomorrow.
Check out my best projects so far and please comment:
Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
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