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Lordelwood
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Default 04-29-2011, 10:37 PM

Quote:
Originally Posted by sfunk View Post
here is an example world to help you, just use boolean variables, it will make this alot easier for you
ok, ill try that, it looks pretty good for now, i just wish there was a way that it would do a full jump, even if you let go early. cause this is great and all, but if you let go of the up arrow, he just goes back to the starting position, even if hes not at max height of the jump
but once again, this will work alot better than what i had and i will use it, guess im more wondering if anyone has more or less ever tried that
   
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