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Default 04-29-2011, 11:13 PM

you could set a max and min for the character, and have it so he has to jump up to that point before the boolean takes affect allowing a full jump to commence before terminating the method, in theory that shoulf work, in application might be a lot harder than that.

If you are stuck on a project, check out the tutorials I made here at this link:

There are lots of tutorials on it so far, including some youtube videos, check it out


Go to my youtube channel to check out my alice 2.2 tutorials I have there..
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