View Single Post
Experiment 3 - Gameplay Update!
Old
zero00
Senior Member
 
zero00's Avatar
 
Status: Offline
Posts: 300
Join Date: Oct 2009
Talking Experiment 3 - Gameplay Update! - 07-05-2012, 10:07 AM

========New Additions=============

---------Seeker----------
-Seeker has been glooed together into one object!
-Now has two gunpods located on its back
-Has a simple attack pattern
-Still respawns after death
--------------------------------

---------Enemy Bullet Shooter------
-Can easily swap between a variety of bullets!
-Multiple types of bullets can appear onscreen at once
-Enemies can shoot at other enemies (not shown)
------------------------------------------

------Player------------
-Can be killed (one hit and you're dead)
-Death explosion removes nearby bullets
-During respawn, you can move the ship anywhere onscreen safely
-Three seconds of invincibility after respawn
-Lives system implemented
-Possession attack makes you invincible, but must be recharged after each use (Possession attack doesn't affect enemies yet)
------------------------

-----World-----
-Music added
--------------------
Attached Files
File Type: a2w StartHere_V6.a2w (11.61 MB, 1 views)


==============Some of my Games and Ideas===========

Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174

Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
   
Reply With Quote