Experiment 3 - Gameplay Update! -
07-05-2012, 10:07 AM
========New Additions=============
---------Seeker----------
-Seeker has been glooed together into one object!
-Now has two gunpods located on its back
-Has a simple attack pattern
-Still respawns after death
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---------Enemy Bullet Shooter------
-Can easily swap between a variety of bullets!
-Multiple types of bullets can appear onscreen at once
-Enemies can shoot at other enemies (not shown)
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------Player------------
-Can be killed (one hit and you're dead)
-Death explosion removes nearby bullets
-During respawn, you can move the ship anywhere onscreen safely
-Three seconds of invincibility after respawn
-Lives system implemented
-Possession attack makes you invincible, but must be recharged after each use (Possession attack doesn't affect enemies yet)
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-----World-----
-Music added
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==============Some of my Games and Ideas===========
Sky Warrior: http://www.alice.org/community/showthread.php?t=6291
Health Bars: http://www.alice.org/community/showthread.php?p=36968#post36968
Sky Warrior: Dual Force: http://www.alice.org/community/showthread.php?t=7174
Want to make your own space game? http://www.alice.org/community/showthread.php?t=6389
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