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Lab 2 (Getting Loopy)
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Felicia King
Junior Member
 
Status: Offline
Posts: 7
Join Date: Sep 2015
Default Lab 2 (Getting Loopy) - 10-10-2015, 10:44 AM

So many loops, so little time... I chose the ballerina character to spin per user request and it worked great. I actually slowed the speed to a crawl to verify precisely the number of spins she completes per command. I think I have loops down. I had to refer back to Chapter 3 a few times and research online to complete this but it didn't take long and I'm actually happy to be working ahead finally. Woo Hoo!
   
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