View Single Post
Status: Offline
Posts: 32
Join Date: Jan 2010
Location: Toledo, OH
Default 11-14-2011, 05:01 PM

If your code isn't too complicated, the following may produce the result you want:
in the events window, change the method(s) executed by the "when the world begins" event.

By doing this, your world will begin playing (I think that's what you mean by "playing the video") at the method called by the "when world begins" event. The beginning of your world will be skipped.

Hope this helps.
Reply With Quote