View Single Post
Old
DickBaldwin
Guest
 
Status:
Posts: n/a
Default 01-27-2008, 05:57 AM

Quote:
Originally Posted by Tom West View Post
This is completely off topic, but how does one implement a game design program?

It would seem to me that the ratio of game programmers/art creators/whatevers to game designers would be about 100:1 and that you'd need years working in the trenches slowly upward before anyone is going to trust you with a few million dollars to design a game. (Sort of like wanting to be a film director.)

Am I completely wrong about this? Is there actually unfulfilled demand for the creative aspects of game design? (It's been a few years since I kept tabs on the game industry - back when I was paying attention, pretty much 100% of the designers were previously programmers...)
There is a very interesting article on this topic at http://www.gamecareerguide.com/featu...ers.php?page=1

Dick Baldwin
Free Alice tutorials: http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials: http://www.dickbaldwin.com/toc.htm
   
Reply With Quote