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x2495iiii
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Default 05-08-2010, 10:36 AM

Quote:
Originally Posted by zenteo View Post
Well, I didn't fix the actual ASE files... I manually converted the models by decompiling the MDL files into SMD files and then importing them to 3ds max. Then I fixed the centerpoint in 3ds max and splitted the model into different parts, indexing them by their materialIDs. The last step was to export them to ASE files.
Fancy! Does that mean you know how to separate a model into working subparts, like arms and legs for a human model?


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