Thread: Keeping Track
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Keeping Track
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Cool Keeping Track - 02-23-2006, 07:37 PM

Well, like i've mentioned before, i'm making a game with every day people and everyday Giant Fire hydrants The reall problem is, when you shoot someone or something, the revolver reacts by turning backwards and forwards. Is there anyway that every time like someone is clicked on can there be a way to keep track of points?
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